1. Into the Void
Some say vindictive artificial intelligence destroyed the Earth. Others blame its demise on the freak appearance of a black hole. The government that rules over the Society of Peoples says humans never existed at all. If there’s one thing on which everyone seems to agree, it’s that humans, if they ever existed, have been gone for millennia untold. It also just happens to be the one thing that’s demonstrably false. After all, Lyn is human, albeit the only one she knows of. So she is quite literally living proof that humankind isn’t entirely gone. Yet she’s not the strangest member of her band of misfits, which is unlike any other group of unscrupulous social outcasts blasting around the universe while doing semi-legal jobs. After all, each member of the Extinction Squad is truly unique, the last of their respective species. As if it were a continuation of their lucky streak, they are roped into service by a mysterious authority. Before they know it, they find themselves on a senseless mission to save a universe that has never done very much for them.
2. Into the AbyssThe Extinction Squad thinks they’ve weathered the worst the universe has to offer after narrowly surviving an attack by a gang of murderous parasitic worms inhabiting the bodies of tortured souls. Unfortunately, they could not be more wrong. For after they limp out of the void and make repairs to their ship, all while evading old enemies and overzealous government officials, they have to head to the most dangerous place of all, the inner ring, which houses the government. Lyn and her crew have no choice but to brave the bureaucratic haze, risk death by digital paperwork, and resist the urge to wallop upper class snobs if they want to collect the next piece in their seemingly ceaseless galactic scavenger hunt. The good news is that Lyn has some unexplained new powers, which serve her well as they battle disgruntled cheese smugglers and brainless soldiers bred for war alike. The bad news is that their absurd mission to save the universe is getting deadlier by the second.
3. Into the Maelstrom
After being betrayed by one of their own, the Extinction Squad is feeling down. Being trapped on a desolate planet is decidedly not a help. Luckily, the middle level bureaucrat on the cusp of retirement who has been pursing them through the universe to answer for a preternaturally long list of petty crimes provides them with an avenue of escape. They engage in a series of ship hopping and battle some very devoted board game players before they finally get back to their own vessel. By the time they track down their old shipmate, Ravana is having second and third thoughts about going turncoat and is eager to make it up to the rest of the crew. No one but Lyn trusts Ravana and even she admits that this is foolishly naïve. Still, they need Ravana if they want to collect the last pieces of the puzzle and finally deliver the strange weapon that can supposedly save the universe to their never present taskmasters. Once they do however, they realize nothing is certain but that there will always be new surprises in store.